New spells and abilities were added to fill gaps in various classes, totaling over ten new spells and reworking more than 20 existing ones. Changes include adjusting "Bloody Roar" for "Myrmidon" to prevent excessive HP reduction and enabling directional control of the "Sonic Boom" projectile for "Rogues" Warrior classes received new chain combos, accessible only after a dash attack (4 for "Knight" and 3 for "Gladiator"), aiming to enhance gameplay enjoyment for both PvE and PvP players.
NEW SPELLS / COMBOS
New spells and abilities were added to fill gaps in various classes, totaling over ten new spells and reworking more than 20 existing ones. Changes include adjusting "Bloody Roar" for "Myrmidon" to prevent excessive HP reduction and enabling directional control of the "Sonic Boom" projectile for "Rogues" Warrior classes received new chain combos, accessible only after a dash attack (4 for "Knight" and 3 for "Gladiator"), aiming to enhance gameplay enjoyment for both PvE and PvP players.